I Load fine an obj file.
But when I want to apply my texturematerial from a bitmapdata, it applies always in the same size that is too big for the model.
I saw in the doc, a setSize method, but it doesn’t exist in the latest swc release.
AWAY3D4 : impossible to setSize with texturematerial on dynamicaly loaded obj fileSoftware: Away3D 4.x |
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xebeche, Newbie
Posted: 19 April 2012 07:32 AM Total Posts: 3 I Load fine an obj file. I saw in the doc, a setSize method, but it doesn’t exist in the latest swc release. File Attachments bin-release.zip (File Size: 465KB - Downloads: 179) |