how can I play skeleton animation in away3d 4 alpha?

Software: Away3D 4.x

davy, Newbie
Posted: 07 November 2011 05:52 PM   Total Posts: 15

I made a small skeleton animation in Blender 2.6. And I don’t know how to load it to away3d 4 and control it.

I know how to load a static 3d model, but things seem to be quit different when loading an animation


I am pretty new here. Sorry for the newbie question.I failed to find some tutorial about this with version 4.

 

   

inSertCodE, Sr. Member
Posted: 18 November 2011 06:02 PM   Total Posts: 105   [ # 1 ]

.md5 is the only way to go for now which support skeleton animation. Until awd2 and an exporter come out. For now work with md5.

   

davy, Newbie
Posted: 19 November 2011 04:22 AM   Total Posts: 15   [ # 2 ]

Thanks for the hint !

   

Samuel Girardin, Member
Posted: 19 November 2011 03:06 PM   Total Posts: 74   [ # 3 ]

About md5 & 3dsmax, you can try this link : http://videometry.blogspot.com/2011/05/mocap-to-molehill-via-3d-studio-max-and.html

Samuel

   
   

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