Hi, I wanted to ask a question about the bone animations in away3d.
Lets say I have an model with animation which is 120 frames long build to run at 60fps meaning the animation should take 2 seconds.
I import the model in away3d and fire the animation on 2 different machines, one running the app at 60 fps and the other at 30 fps.
Will the renderer at the 30fps machine skip every 2 frames playing the animation in 2 seconds as the 60fps machine would?
In other words, are the animations speed imported in away3d time bounded or bounded to fps update?