I made a model and exported it to 3ds. When imported to away3d 2 faces of the model keep flickering. There are 3 screens below which show the flickering stages.
1. everything is visible and looks ok
2. two faces are invisible
3. one face is invisible
I’ve tried everything. I’ve checked the face orientation, checked the normals, edited the mesh around those faces, deleted the faces and created new ones in their place, tested the model without material, tested it without normal map… I keep getting the same flickering render from away3d.
I’ve checked the model with all xView tests in 3d Max and everything seems perfect.
Anyone has any idea?