subdivision on mesh obj

Software: Away3D 4.x

Roland, Newbie
Posted: 23 April 2012 04:42 PM   Total Posts: 9

Hi,

I have a obj loaded in my stage, and I need to subdivide the meshes to get a smooth model. How can I do that?
thanxs

   

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Fabrice Closier, Administrator
Posted: 23 April 2012 10:35 PM   Total Posts: 1265   [ # 1 ]

to smooth it, you do not need to subdivide it.—> Weld

 

   

Roland, Newbie
Posted: 24 April 2012 06:01 PM   Total Posts: 9   [ # 2 ]

.

 

   

Roland, Newbie
Posted: 24 April 2012 06:02 PM   Total Posts: 9   [ # 3 ]

I made the Weld, but its not so smooth, What I need is something like this image below.

thanks

 

   

inSertCodE, Sr. Member
Posted: 25 April 2012 11:12 PM   Total Posts: 105   [ # 4 ]

I think he needs “subdivision” like the 3D editing programs have which increase polycount to smooth the mesh.

Why not prepare the model externally as detailed as you want and import finished product?

 

   

Roland, Newbie
Posted: 27 April 2012 01:30 PM   Total Posts: 9   [ # 5 ]

Because, like this model on the example, if I export lowpoly it will have 26kb, and then I could smooth on the away3d, if I made with subdivision on the 3d program, it will have 230kb, much more heavy to load it.

 

   
   

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