, Sr. Member
It’s a good start, but the side on “M” version is just so much more playable than the first person version.
Here’s the things I would work on:
1. Too difficult - it took way too long before I could actually hit something.
2. Cannon resets - So you’ve found the right angle, to match the wind speed, but on your next go it’s reset! Annoying. The 2D version let’s you carry on from your last go. Much better in my opinion.
3. Mouse slips out of window when aiming. Make sure the cannon can be fully primed, with the cursor staying within the window/flash area
4. Would be nice with variable distance (as 2D version), otherwise gets boring.
5. Would be nice with side view, or distance indicator (for example, target range = 300m, your shoot 210m, just like in golf games). That way you know if you’re shooting waaay too short, etc. Not easy to see from the camera angle.
I’d encourage you to keep at it. After all it’s a new angle on a classic scenario we all remember from the ZX Spectrum :O)
http://www.zxspectrum.net/ (3D Tanx)