Can I somehow apply fog to the entire scene?
I found this away3d.materials.methods.FogMethod
But it’s looks like single object shading method. Instead i want to use z-buffer depth and screen space shader.
FogSoftware: Away3D 4.x |
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JAre, Newbie
Posted: 17 October 2011 12:19 PM Total Posts: 28 |
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