Getting Started

Software: Away3D 4.x

weirddna, Newbie
Posted: 28 September 2011 06:33 PM   Total Posts: 3

Hello.  I just downloaded Away3D, and am anxious to get started.  I’m an experienced programmer and I’ve been getting my feet wet with 3D modeling and animation, and ActionScript3 for the past few weeks.  Now I’m trying to tie it all together, and Away3D looks like a great place to start.  Unfortunately the tutorials section (http://away3d.com/tutorials/) appears to be empty.  Are there any very basic tutorials out there for getting started? specifically relating to setting up a basic app, importing supported files (collada, obj, etc), and creating and assigning materials for the meshes contained therein.  Hopefully I can figure out the rest from the API.  Thanks in advance!

   

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Matse, Sr. Member
Posted: 28 September 2011 07:56 PM   Total Posts: 149   [ # 1 ]

Hi,

I posted a few links to get started here : http://away3d.com/forum/viewreply/2936/

There’s no real tutorial that I know of for now, so the examples are the best to start with.

   

Richard Olsson, Administrator
Posted: 29 September 2011 01:33 PM   Total Posts: 1192   [ # 2 ]

Take a look at this tutorial that was recently posted on the Adobe Developer Connection site. More will be coming after MAX!

http://www.adobe.com/devnet/flashplayer/articles/creating-games-away3d.html

   

weirddna, Newbie
Posted: 29 September 2011 02:50 PM   Total Posts: 3   [ # 3 ]

Thanks everyone for your assistance.  I found the examples repository, and have looked through most of them.  So far I’m very impressed with Away3D, and I’ve managed to actually build most of my target application with it in less than a day!  However, I’m looking for one feature in particular.. I’m probably not familiar enough with flash to know the best way to do this, but I’m basically looking for a way to encrypt or otherwise secure the meshes and objects my program uses.  They’re proprietary, and the owner is very particular about the possibility of them falling into the wrong hands (they’re children characters in an upcoming TV series for children).  So I can’t upload the .3ds/.dae files to a web server or anything like that.  Does either Away3D or Flash have a way to protect/secure these assets?

   

Richard Olsson, Administrator
Posted: 29 September 2011 04:04 PM   Total Posts: 1192   [ # 4 ]

Obviously there is no way to secure it 100%, but one very simple way to avoid having model files on your server is to embed the assets into your SWF using the [Embed] meta-tag. You’ll see this in many of the Away3D 4 examples.

If you want to employ some other type of encryption, load the encrypted files using a URLLoader, decrypt them using your own code, and then parse them using the parse() method on Loader3D, AssetLoader or AssetLibrary.

   

weirddna, Newbie
Posted: 29 September 2011 04:13 PM   Total Posts: 3   [ # 5 ]

Excellent, that’s exactly what I was looking for.  Thank you.

   
   

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