Using DelaunayMesh to generate aj object from 3D scanner’s data

Software: Away3D 4.x

agventu, Newbie
Posted: 14 March 2015 05:38 AM   Total Posts: 8

I have read a lot about delaunay triangulation.  Suddenly I realized that there was a class like that on away3d.  Great news!    But when I tried to use this class I noted that I need to pass a planetype to generate the mesh.  I don’t understand at all what is that parameter.  In fact, I even don’t know if this class could help me in my project.

The thing what I want is just create a mesh starting a 3d scanner’s data which is just a point cloud.  Could DelaunayMesh be the class what I have been looking for in order to get a mesh from a lot of “random” points?

   

Gordon Liu, Newbie
Posted: 03 December 2015 08:22 PM   Total Posts: 2   [ # 1 ]

away3D is in dying……

   

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Fabrice Closier, Administrator
Posted: 03 December 2015 08:38 PM   Total Posts: 1265   [ # 2 ]

the class was designed to generate a mesh form a cloud of points on a plane.
This class needs an update, one to allow support holes (from bitmap input or distance for instance for face validation) and indeed clouds from scanner. Tho, to make it work for clouds it should not be that complex, you simply need to change the circle lookup to sphere.

   

Gordon Liu, Newbie
Posted: 03 December 2015 09:22 PM   Total Posts: 2   [ # 3 ]

thanks, Fabrice Closier

   

DreadPeak, Newbie
Posted: 20 February 2018 06:21 AM   Total Posts: 1   [ # 4 ]

Ore just use normal scanning software like Artec studio and export meshes and point clouds and whatever else.

   
   

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