Switching from stage3DProxy stops MouseEvent3D.MOUSE_UP firing

Software: Away3D 4.x

Beek, Member
Posted: 14 March 2015 03:17 AM   Total Posts: 67

Hi,

I’m switching out of a stage3DProxy and removing the sharedContext, as well as removing an additional view.

view.shareContext false

Everything is fine, apart from the scene objects are no longer registering mouseEvents. They don’t seem to fire at all. Any clue as to get them back again after switching back to a single proxy?

 

   
   

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