I have read a lot about delaunay triangulation. Suddenly I realized that there was a class like that on away3d. Great news! But when I tried to use this class I noted that I need to pass a planetype to generate the mesh. I don’t understand at all what is that parameter. In fact, I even don’t know if this class could help me in my project.
The thing what I want is just create a mesh starting a 3d scanner’s data which is just a point cloud. Could DelaunayMesh be the class what I have been looking for in order to get a mesh from a lot of “random” points?