War of Omens is the game my company has been working on for over a year, and is now in open beta as of today. The game is a digital CCG which has aspects reminiscent of Dominion, Magic the Gathering, and other CCG type games, but mixed together in a unique way that we think is new to the genre and is easy for newcomers to pick up.
You can play the game on Kongregate here:
http://www.kongregate.com/games/FifthColumnGames/war-of-omens
Facebook here:
https://apps.facebook.com/warofomens
And our own game portal here:
I am the primary front end client engineer on the project. I was responsible for setting up and integrating the Away3d 4.1 + Starling + Feathers frameworks, designing an asset pipeline for all of the above, and integrating particle effects generated via the awesome Sparticle tool.
I would love to hear any feedback people may have about the game, and answer any technical questions (to the extent I’m allowed) that people may have about the technologies used.
Enjoy!