Problems with latest 4.1.4-gold and 4.1.4-dev

Software: Away3D 4.x

marronnier, Newbie
Posted: 31 July 2013 08:32 PM   Total Posts: 17

Currently I use 4.1.0-alpha and need to move to 4.1.4 to use new features.
But there are some problems with latest gold and dev :(

First is the shadows that looks shifted and sharpener if compared with 4.1.0-alpha. Just switch libs to 4.1.4 to see the difference (screenshot).
I’ve made a report: https://github.com/away3d/away3d-core-fp11/issues/616
(+screenshot, +sources)
Can anybody advice how to get on 4.1.4 the same result as on 4.1.0?

Second problem - tried to use SpriteSheetAnimator (basic example) with Shadows - and recieved Error #3647: AGAL validation failed: Temporary register read without being written to for source operand 1 at token 1 of vertex program..
Dont know what I’m doing wrong:(
Added a report with source files: https://github.com/away3d/away3d-core-fp11/issues/617

Migrating from 4.1.0 to 4.1.4 seems to be complicated :(

   

marronnier, Newbie
Posted: 07 August 2013 09:00 PM   Total Posts: 17   [ # 1 ]

nobody has same errors? :(
Can anybody test attached class?
I’ve tested this on latest away-dev and -gold, flex 4.9.1, air 3.7 :(

   

Avatar
Baks, Newbie
Posted: 22 January 2014 12:49 PM   Total Posts: 22   [ # 2 ]

same problem.

   

Avatar
Baks, Newbie
Posted: 27 January 2014 11:48 AM   Total Posts: 22   [ # 3 ]
Baks - 22 January 2014 12:49 PM

same problem.

this works for me. no shift for shadow after:

_softShadowMethod.epsilon = 0.99;

   
   

X

Away3D Forum

Member Login

Username

Password

Remember_me



X