Away3D Port to Android

Software: Away3D 4.x

fxdev, Newbie
Posted: 03 September 2013 10:59 AM   Total Posts: 25

Hello,

I have a question, do you have plans for a port to Android?

regards

   

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theMightyAtom, Sr. Member
Posted: 03 September 2013 02:42 PM   Total Posts: 669   [ # 1 ]

Already runs on Android, and iOS smile

   

xinlan015, Newbie
Posted: 04 September 2013 03:19 AM   Total Posts: 1   [ # 2 ]

good idea.

   

aleceiffel1066, Newbie
Posted: 25 September 2013 08:51 PM   Total Posts: 2   [ # 3 ]

is there support for Windows RT? Can I load in geometry created from Maya?

   

jdeluca, Newbie
Posted: 25 September 2013 08:54 PM   Total Posts: 28   [ # 4 ]

Away3D runs everywhere Adobe Air and Flash Player are supported.

I’m currently making an app for Android Galaxy S3.

   

aleceiffel1066, Newbie
Posted: 25 September 2013 09:06 PM   Total Posts: 2   [ # 5 ]

thanks, i see air support for windows rt might in place, this isn’t clear:

from http://labs.adobe.com/technologies/flashruntimes/air/

“AIR 3.9 Features

The beta release provides access to the AIR 3.9 runtime and SDK for Windows, Mac OS, iOS and Android.”

Is there a way to see samples on iOS android platforms? eg by purchasing an app/game?

   
   

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