THE TOOLS !

Software: Away3D 4.x

Avatar
Luca, Sr. Member
Posted: 19 May 2013 06:46 AM   Total Posts: 230

Hi guys, this is my personal list of the tools needed to make GAMES !!! smile

If you know other tools, please add them to this list…

Thanks!

MODELING - PAINTING - ANIMATION:
Autodesk Entertainment creation suite ultimate 2013, ( and 2012 because the exporters… or 3ds MAX 2011 ) this suite contains:
3ds MAX, Maya, Mudbox, MotionBuilder, SketchBook, Softimaige XSI

With this suite you can make models with 3ds MAX or Maya, paint them with Mudbox, animate them with MotionBuilder ( by using Motion capture data or not ) or Softimage ( this software have great animation capabilities ) see the video on Youtube…

About 3ds MAX Plugin:
RealFlow
Cebas Thinking particles, final flares
Krakatoa
SitniSati FumeFX, Dreamscape, Afterburn
E-ON VUE
OpenCollada

Autodesk 123D
Autodesk Scaleform ( to make HUD, this software is in boundle with the Unreal UDK ) or
Adobe Flash Professional

Autodesk have a series of tools for making games… like us smile

Daz studio
Poser
SpeedTree

Autodesk Autocad
Autodesk Inventor
Solidworks

Photomodeler
Face Gen Modeller ( http://www.facegen.com/modeller.htm )
Looxis Faceworks

Terragen
TrueSpace
3D-Coat
Pixologic ZBrush
Right Hemisphere Deep Paint
Singular Inversion FaceGen

Rinoceros
Lightwave

Blender
Google sketchup pro ( and the capabilities to create 3d model from 2d imageā€¦ )
Eyeon fusion

Maxon cinema 4d

DDSUtilities
DXViewer

http://make3d.cs.cornell.edu/
http://www.photosculpt.net/

MOTION - ANIMATION CAPTURE:

http://www.anim8or.com/main/welcome.html
http://www.brekel.com/

VICON Boujou
Mocha
iClone
ikinema
BvhAcker
BvhViewer
BvhPlay

Adobe After effects CS6 and Maya have animation capabilities ( Matchmover )...

TEXTURES / TEXTURE MAPS / TEXTURE UV / SUBSTANCES:
NVidia Texture Atlas
NVidia Normal Map https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
3dem - http://freegeographytools.com/2009/3dem-website-is-gone-but-3dem-still-available-here
IUVLayout ( http://www.uvlayout.com/ )
MaPZone
Xnormal
Shadermap
Allegoritmic Substance Designer, Player. See the site…
Gimp

obviously
Adobe Photoshop

SHADER:
Adobe Pixelbender
and
http://www.adobe.com/cfusion/exchange/index.cfm?l=-1&o=desc&cat=285&event=productHome&s=5&exc=26

Intel Shader debugger
NVidia FX Composer - https://developer.nvidia.com/fx-composer

NVidia Cg shader - http://http.developer.nvidia.com/CgTutorial/cg_tutorial_chapter01.html

NVidia Shader library - http://developer.download.nvidia.com/shaderlibrary/webpages/shader_library.html

AMD Shader editor - http://developer.amd.com/tools-and-sdks/graphics-development/gpu-perfstudio-2/gpu-perfstudio-2-shader-editor/


IMPORTER:
3D Ripper DX - http://www.deep-shadows.com/hax/3DRipperDX.htm
assimp http://assimp.sourceforge.net/lib_html/

VIDEO:

Adobe After effects
Adobe Premiere pro
Sony Vegas
Camtasia smile

AUDIO:

Cakewalk Sonar
Adobe audition
Audacity
mp3loop
ASIO Driver wink

PERFORMANCE:
Adobe Scout

Product names belong to their respective owners !

   

Avatar
loth, Sr. Member
Posted: 21 May 2013 01:04 PM   Total Posts: 236   [ # 1 ]

you miss wink
PixPlant for great map tiles generator

   

Avatar
Luca, Sr. Member
Posted: 21 May 2013 02:25 PM   Total Posts: 230   [ # 2 ]

Thx loth, you are right smile

   

Avatar
Fabrice Closier, Administrator
Posted: 21 May 2013 02:41 PM   Total Posts: 1265   [ # 3 ]

and may be these 2 ??

AwayBuilder & Prefab3D wink

   

Avatar
Luca, Sr. Member
Posted: 21 May 2013 05:20 PM   Total Posts: 230   [ # 4 ]

Ops hm i’m sorry, the admin say ... smile
This is true but…

Sry Fabrice, both the software have a nice UI and works great but wath do you think about Unity editor for example ?

( I have seen the contribution of many of you, including your, and now i know i can use a brush to change the surface elevation, pick vertex and change its position, i can’t pick edge mmmm the connection between two vertex can i change edge color…, pick surface, i can weld vertex, extrude profiles, the class NURBS, ecc ecc ecc ecc ecc ecc ecc ecc smile )

I want to be free, i need semplicity ( if possible, and it’s not the case of 3ds MAX for example or yes, but with 3ds MAX i can make ... )

And, as usual, when we are in front of a new software, ( how many button, how i can, but if use this, no, i want this…. ) ok i need a video wink

Anyway I’m not here to criticize but to try to make it easier and more productive the abd3DSuperMAX framework.

ops AWAY3D SRY wink

For me, your ideas and your criticisms are important, this does not mean that they are all right for me… but ...

So go guys ... and thx to Frabrice Closier for all the work done so far !

Thx to all the Away team !
Best regards

   
   

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