For a pet project of mine I created class that takes a mesh and returns a wireframe mesh built from SegmentSets.
That’s fine, but you can end up with a very busy mesh as every edge is traced which shows up all the tessalation that has been applied. Useful for debugging though.
I added in an option to do planar edge removal, so a flat n-gon which has been split into many triangles is displayed as a simple outline. Looks much cleaner.
You can see it in action here on some very simple models:
http://www.codejuggler.com/clients/elite/EliteShips.html
Click on the Elite logo to see other ships from the BBC game. Apologies for the huge size of the images, it runs on the iPad 3.
If anyone is interested in the class, let me know.