Hi Guys,
My simple Shooter is now at http://privatefunction.net/playground/di/shooter
Hope to get some Inspirations and some Comments.
Anyway its not really finished.
Cheers Christian
Simple Shooter :)Software: Away3D 4.x |
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fxdev, Newbie
Posted: 21 August 2012 04:35 PM Total Posts: 25 Hi Guys, My simple Shooter is now at http://privatefunction.net/playground/di/shooter Hope to get some Inspirations and some Comments. Anyway its not really finished. Cheers Christian
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80prozent, Sr. Member
Posted: 21 August 2012 05:34 PM Total Posts: 430 [ # 5 ] ok my flashplayer was still 11.3 :( now the mouseinput is working (in fullscreen). the objects you use for the monsters collisiontests are smaller than the monsters themself, so you have to shoot them in the legs to kill them. enviroment looks really cool perfomance seams good (i7-2700k /quadro 4000). next i would like to seed are some movements enhancments (wall collsions/jumping/croaching) and definitly a monster die animation.
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fxdev, Newbie
Posted: 21 August 2012 06:09 PM Total Posts: 25 [ # 6 ] Great that it is working now I know, I have to scale them after I finished the map with awayphysics. The Monsters have a Movement animation to kill you but for now this movement is out commented to work on the map enviroment. My next plans are. 1. Physic Bodies for Map Enviroment
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Alexander Seifert, Moderator
Posted: 21 August 2012 10:10 PM Total Posts: 129 [ # 7 ] :D Btw, when using the right mouse button, the context menu opens up and I can’t get rid of it anymore
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Alexander Seifert, Moderator
Posted: 22 August 2012 08:25 AM Total Posts: 129 [ # 9 ] Must have done something wrong. Maybe I had my keyboard upside down… Reload works! =)
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fxdev, Newbie
Posted: 22 August 2012 11:35 AM Total Posts: 25 [ # 10 ] Hehe no Problem If anyone is interessted in source code. Check out http://flashdeveloping.googlecode.com/svn/trunk/ or http://flashdeveloping.googlecode.com/svn/games/trunk/Shooter3D/
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fxdev, Newbie
Posted: 23 August 2012 02:58 PM Total Posts: 25 [ # 11 ] Hi, Today I made a little CD. Its not really well in this state. Attention there are many Physic Objects, nearly everything. Sometimes my GPU does not go in Fullspeed Rendering Mode. My GPU Shader Clock stays at 810 MHZ. Any suggestions? Why does lens.near =.2 causes Texture Flickering? If I set to 100 all works fine, but then my weapon is not viewable. Sorry for my poor english.
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fxdev, Newbie
Posted: 25 August 2012 11:43 AM Total Posts: 25 [ # 12 ] Hello, new Shooter Update: http://privatefunction.net/playground/di/shooter/ - Added Character Controls with CD Any hints for fallSpeed, jumpSpeed and maxJumpHeight? Info: Sometimes I have really low FPS. Seems like my GTX480 does not go into Full GPU Shader Speed. Dont know why. My GPU load (GPU-Z) is always under 20 %. It could be possible that you cant walk, (WASD or Arrow Keys), if so awayphysics throws an Exception. Hope to get some FPS Comments. Thank you all
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fxdev, Newbie
Posted: 28 August 2012 05:16 PM Total Posts: 25 [ # 14 ] Hi, Today I have some smaller Updates. - Added Lights I am thinking about switching the Enviroment to something like this. http://www.blenderguru.com/videos/how-to-create-a-city Anyway the tut is great for me as a non designer Have a nice evening!
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fxdev, Newbie
Posted: 06 September 2012 05:46 PM Total Posts: 25 [ # 15 ] Just a Quick Information. I stoped working on the Flash Client for now and started coding on Cubeia Firebase Multiplayer Game Server. For Information : http://www.cubeia.org/index.php/firebase Hope to get some Results as soon as possible. Think about a 4 on 4 Death Match Beside if anyone is interested in that Project and want to participate, just Mail me at .(JavaScript must be enabled to view this email address)
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