Package | away3d.primitives |
Class | public class Skybox6 |
Inheritance | Skybox6 ![]() ![]() ![]() |
Method | Defined By | ||
---|---|---|---|
Creates a new Skybox6 object. | Skybox6 | ||
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Adds a face object to the mesh object. | Mesh | |
![]() | addOnDimensionsChange(listener:Function):void
Default method for adding a dimensionschanged event listener
| Object3D | |
![]() | addOnMouseDown(listener:Function):void
Default method for adding a mouseDown3D event listener
| Object3D | |
![]() | addOnMouseMove(listener:Function):void
Default method for adding a mouseMove3D event listener
| Object3D | |
![]() | addOnMouseOut(listener:Function):void
Default method for adding a mouseOut3D event listener
| Object3D | |
![]() | addOnMouseOver(listener:Function):void
Default method for adding a mouseOver3D event listener
| Object3D | |
![]() | addOnMouseUp(listener:Function):void
Default method for adding a mouseUp3D event listener
| Object3D | |
![]() | addOnPositionChange(listener:Function):void
Default method for adding a positionchanged event listener
| Object3D | |
![]() | addOnRollOut(listener:Function):void
Default method for adding a rollOut3D event listener
| Object3D | |
![]() | addOnRollOver(listener:Function):void
Default method for adding a rollOver3D event listener
| Object3D | |
![]() | addOnScaleChange(listener:Function):void
Default method for adding a scalechanged event listener
| Object3D | |
![]() | addOnSceneChange(listener:Function):void
Default method for adding a scenechanged event listener
| Object3D | |
![]() | addOnSceneTransformChange(listener:Function):void
Default method for adding a scenetransformchanged event listener
| Object3D | |
![]() | addOnSessionChange(listener:Function):void
Default method for adding a sessionchanged event listener
| Object3D | |
![]() | addOnVisibilityUpdate(listener:Function):void
Default method for adding a visibilityUpdated event listener
| Object3D | |
![]() | addSegment(segment:Segment):void
Adds a segment object to the mesh object. | Mesh | |
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Adds a sprite3d object to the mesh object. | Mesh | |
![]() | applyPosition(dx:Number, dy:Number, dz:Number):void [override]
Apply the given position to the geometry without altering the appearance of the mesh
| Mesh | |
![]() | applyRotations():void [override]
Apply the local rotations to the geometry without altering the appearance of the mesh
| Mesh | |
![]() | asAS3Class(classname:String = null, packagename:String, round:Boolean = false, animated:Boolean = false):String
Returns a formatted string containing a self contained AS3 class definition that can be used to re-create the mesh. | Mesh | |
![]() | asXML():XML
Returns an xml representation of the mesh
| Mesh | |
![]() | centerPivot():void
Adjusts the pivot point of the object so that it lies at the center of it's geoemtry. | Object3D | |
![]() | [override]
Duplicates the mesh properties to another 3d object. | Mesh | |
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Duplicates the mesh properties to another 3d object, including geometry. | Mesh | |
![]() | distanceTo(obj:Object3D):Number
Calulates the absolute distance between the local 3d object position and the position of the given 3d object
| Object3D | |
![]() | invertFaces():void
Inverts the geometry of all face objects. | Mesh | |
![]() | lookAt(target:Vector3D, upAxis:Vector3D = null):void
Rotates the 3d object around to face a point defined relative to the local coordinates of the parent ObjectContainer3D. | Object3D | |
![]() | moveBackward(distance:Number):void
Moves the 3d object backwards along it's local z axis
| Object3D | |
![]() | moveDown(distance:Number):void
Moves the 3d object backwards along it's local y axis
| Object3D | |
![]() | moveForward(distance:Number):void
Moves the 3d object forwards along it's local z axis
| Object3D | |
![]() | moveLeft(distance:Number):void
Moves the 3d object backwards along it's local x axis
| Object3D | |
![]() | movePivot(dx:Number, dy:Number, dz:Number):void
Moves the local point around which the object rotates. | Object3D | |
![]() | moveRight(distance:Number):void
Moves the 3d object forwards along it's local x axis
| Object3D | |
![]() | moveTo(dx:Number, dy:Number, dz:Number):void
Moves the 3d object directly to a point in space
| Object3D | |
![]() | moveUp(distance:Number):void
Moves the 3d object forwards along it's local y axis
| Object3D | |
![]() | pitch(angle:Number):void
Rotates the 3d object around it's local x-axis
| Object3D | |
![]() | quarterFace(face:Face):void
Divides a face object into 4 equal sized face objects. | Mesh | |
![]() | quarterFaces():void
Divides all faces objects of a Mesh into 4 equal sized face objects. | Mesh | |
![]() | removeFace(face:Face):void
Removes a face object from the mesh object. | Mesh | |
![]() | removeOnDimensionsChange(listener:Function):void
Default method for removing a dimensionschanged event listener
| Object3D | |
![]() | removeOnMouseDown(listener:Function):void
Default method for removing a mouseDown3D event listener
| Object3D | |
![]() | removeOnMouseMove(listener:Function):void
Default method for removing a mouseMove3D event listener
| Object3D | |
![]() | removeOnMouseOut(listener:Function):void
Default method for removing a mouseOut3D event listener
| Object3D | |
![]() | removeOnMouseOver(listener:Function):void
Default method for removing a mouseOver3D event listener
| Object3D | |
![]() | removeOnMouseUp(listener:Function):void
Default method for removing a mouseUp3D event listener
| Object3D | |
![]() | removeOnPositionChange(listener:Function):void
Default method for removing a positionchanged event listener
| Object3D | |
![]() | removeOnRollOut(listener:Function):void
Default method for removing a rollOut3D event listener
| Object3D | |
![]() | removeOnRollOver(listener:Function):void
Default method for removing a rollOver3D event listener
| Object3D | |
![]() | removeOnScaleChange(listener:Function):void
Default method for removing a scalechanged event listener
| Object3D | |
![]() | removeOnSceneChange(listener:Function):void
Default method for removing a scenechanged event listener
| Object3D | |
![]() | removeOnSceneTransformChange(listener:Function):void
Default method for removing a scenetransformchanged event listener
| Object3D | |
![]() | removeOnSessionChange(listener:Function):void
Default method for removing a sessionchanged event listener
| Object3D | |
![]() | removeOnVisibilityUpdate(listener:Function):void
Default method for removing a visibilityUpdated event listener
| Object3D | |
![]() | removeSegment(segment:Segment):void
Removes a segment object from the mesh object. | Mesh | |
![]() | removeSprite(sprite3d:Sprite3D):void
Removes a 3d sprite object from the mesh object. | Mesh | |
![]() | roll(angle:Number):void
Rotates the 3d object around it's local z-axis
| Object3D | |
![]() | rotate(axis:Vector3D, angle:Number):void
Rotates the 3d object around an axis by a defined angle
| Object3D | |
![]() | rotateTo(ax:Number, ay:Number, az:Number):void
Rotates the 3d object directly to a euler angle
| Object3D | |
![]() | scale(scale:Number):void
Scales the contents of the 3d object. | Object3D | |
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Divides a face object into 2 face objects. | Mesh | |
![]() | splitFaces(side:int = 0):void
Divides all faces objects of a Mesh into 2 face objects. | Mesh | |
![]() | tick(time:int):void
Called by the TickTraverser. | Object3D | |
![]() | toString():String [override]
Used to trace the values of a 3d object. | Object3D | |
![]() | translate(axis:Vector3D, distance:Number):void
Moves the 3d object along a vector by a defined length
| Object3D | |
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Used when traversing the scenegraph
| Object3D | |
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Divides a face object into 3 face objects. | Mesh | |
![]() | triFaces():void
Divides all faces objects of a Mesh into 3 face objects. | Mesh | |
![]() | updateBounds():void | Mesh | |
![]() | updateMesh(view:View3D):void
Updates the materials in the mesh object
| Mesh | |
![]() | updateVertex(v:Vertex, x:Number, y:Number, z:Number, refreshNormals:Boolean = false):void
update vertex information. | Mesh | |
![]() | yaw(angle:Number):void
Rotates the 3d object around it's local y-axis
| Object3D |