smoothSkeletonAnimator.play(id) plays to last frame and returning first frame

Software: Away3D 4.x

volzh, Newbie
Posted: 07 September 2011 07:50 AM   Total Posts: 4

I made md5 mesh & animator.
when play, SmoothSkeletonAnimator plays to last frame and returns to first frame then make end of animation.
I set .looping = false of SkeletonAnimationSequence instances of animator.

Is it bug? or is there any property not to return to first frame?

   

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David Lenaerts, Administrator
Posted: 08 September 2011 09:22 AM   Total Posts: 80   [ # 1 ]

This should now be fixed with the last update!

   

liuyi, Member
Posted: 24 October 2011 08:56 AM   Total Posts: 65   [ # 2 ]

I got this issue too.
not fixed…

   
   

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