Artifacts when change properties of CylinderGeometry?

Software: Away3D 4.x

ralphB, Newbie
Posted: 17 May 2016 09:55 PM   Total Posts: 9

If I create a cylinder geometry by doing
var cyl:CylinderGeometery = new cyl:CylinderGeometery()
cyl.topRadius = 5; // Or any other property change

Then I see the correct shape, but I also see an artifact that looks like a piece of the side of the original cylinder. 

But if I pass in all the properties when I create the cylinder, e.g.
var cyl:CylinderGeometery = new cyl:CylinderGeometery(5, etc)

then it renders correctly.  Is this a bug, or do I need to do something to clear the geometry before or after I change its properties?
Thanks!

   
   

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