Hi. Is it possible to have multiple dynamics worlds in awayphysics?
I am working on a multiplayer game server that has to support players in different game levels at the same time. I want to isolate physics of each level from the others. All I need from AWP is collision detection.
I see there is a Singleton holding the AWPDynamicsWorld, perhaps it looks like there can be only one. Maybe instantiating many AWPCollisionWorld could work? Any idea on the subject? Thanks in advance