Only collision detection?

Software: Away3D 4.x

zkr13, Newbie
Posted: 16 April 2015 04:32 PM   Total Posts: 12

It is possible to disable the “physic emulation” of an object but still detect the collision with the kinematic object (user)? an only collision detection mode?
-if i set the scene object as kinematic (as the user) i can’t set the position and detections are not detected.
As far as i know it should be some properties in AWPCollisionObject and AWPCollisionFlagas but i can’t disable the “physic response” and only get the collision detection to manage it manually.


zkr13, Newbie
Posted: 16 April 2015 04:59 PM   Total Posts: 12   [ # 1 ]

The AWPGhostObject seems to do the trick adding it to the physic world as addCollisionObject



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