MouseEvent3D.MOUSE_OVER & OUT events are fired continously, even mouse pointer is not moving.
and also view3D.forceMouseMove is false.
here’s my test code.
var mat:ColorMaterial = new ColorMaterial(0xff0000);
mat.lights = [this._dayLight];
var cube:Cube = new Cube(mat);
this._scene.addChild(cube);
cube.mouseEnabled = true;
cube.addEventListener(MouseEvent3D.MOUSE_OVER, function():void{trace('mouse over');});
cube.addEventListener(MouseEvent3D.MOUSE_OUT, function():void{trace('mouse out');});
this prints ‘mouse over’ & ‘mouse out’ to console window continously.