Hi,
I’m trying to do a race game. The problem is distord the plane, shows a blur in the end of the road.
Please look the image: http://prntscr.com/50aav6 to undertand better.
the code that I use to show the mesh is:
view3d.addChild(new Mesh(new PlaneGeometry(1024, 1024), new TextureMaterial(texture)));
and I tryed also:
view3d.addChild(new Mesh(new PlaneGeometry(1024, 1024), new TextureMaterial(texture, true, false, false)));
Removing the mipmap looks better, but the plane was pixeled.
Has another alternative, like anisotropic?
Thank yoU!