Problem when I use a long plane

Software: Away3D 4.x

tiago.schmitt, Newbie
Posted: 27 October 2014 03:49 PM   Total Posts: 1

Hi,

I’m trying to do a race game. The problem is distord the plane, shows a blur in the end of the road.

Please look the image: http://prntscr.com/50aav6 to undertand better.

the code that I use to show the mesh is:

view3d.addChild(new Mesh(new PlaneGeometry(10241024), new TextureMaterial(texture))); 

and I tryed also:

view3d.addChild(new Mesh(new PlaneGeometry(10241024), new TextureMaterial(texturetruefalsefalse))); 

Removing the mipmap looks better, but the plane was pixeled.

Has another alternative, like anisotropic?

Thank yoU!

   
   

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