Hello !
I come in the Away3d world with great announces for the end of the year : acceleration of the 3D empowerment with WebGL and OpenFL. Haxe is a powerfull and cross-platforming language, we’ve got every thing to make stunning games on the edge and easier than with other librairies.
What about to write the future right now and add a package written in Haxe with BulletPhysics 3.x added with it ? It works fine with my odd AS3 and Flash Builder (all sources are in the Git) ... and would be port with a the new openFL librairy.
How do you plan to port your C module files of Bullet collapsed with AS3 ?