CubicEnvMapPBMaterial + specular

Software: Away3D 3.x

Guido, Member
Posted: 22 August 2011 08:29 AM   Total Posts: 70

Hi,

i use CubicEnvMapPBMaterial and PhongBitmapMaterial, but I need a combination of it, because the CubicEnvMapPBMaterial has no specularshading.

Is there a way to do it, maybe with a CompositeMaterial?

   
   

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