Distortion Effect

Software: Away3D 4.x

JackYao, Newbie
Posted: 09 May 2014 03:27 AM   Total Posts: 4

Please implement the distortion effect which is very common in games. Here’s an example:
Seems that this demo is powered by Away3D. But Away3D core lib doesn’t support this feature now.



Mr Margaret Scratcher, Sr. Member
Posted: 13 May 2014 10:16 PM   Total Posts: 344   [ # 1 ]

I’d also like this - I need to make some non-uniform glass and need it to distort the scene behind it..


beers, Member
Posted: 14 May 2014 02:45 AM   Total Posts: 53   [ # 2 ]

Unity3d has a shader like that called ‘refraction shader’

It seems to use a normal map that ‘distorts’ all the meshes in the scene behind - a pretty cool effect.

It looks like the demo above uses the same technique - i assumed this wasnt possible in away3d but i guess it is? Id love to have that shader for away3d!



Mr Margaret Scratcher, Sr. Member
Posted: 14 May 2014 07:20 AM   Total Posts: 344   [ # 3 ]

I use unity at work- I’ll have a look and see how it works smile


disound, Newbie
Posted: 11 July 2014 05:15 AM   Total Posts: 13   [ # 4 ]

I think you can post a task on effecthub to ask the author of this effect to help you.
Visit http://www.effecthub.com/task to create a task.



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