Sound3D: startTime and loops parameter

Software: Away3D 4.x

Whypay, Newbie
Posted: 04 January 2014 12:58 PM   Total Posts: 12

Hi there,

I have just added a fountain sound to my project as a Sound3D object.

The fountain sound is a loop, so I set the loops count to 99999 in the class SimplePanVolumeDriver.
And to avoid gaps in the playback of mp3 files in a loop, I set the startTime to 80 milliseconds.

So it would be nice, if I coud pass these parameters when playing a Sound3D:

oSound3D.play(8099999); 


Thanks and greetings.

   
   

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