Hi there,
I have just added a fountain sound to my project as a Sound3D object.
The fountain sound is a loop, so I set the loops count to 99999 in the class SimplePanVolumeDriver.
And to avoid gaps in the playback of mp3 files in a loop, I set the startTime to 80 milliseconds.
So it would be nice, if I coud pass these parameters when playing a Sound3D:
oSound3D.play(80, 99999);
Thanks and greetings.