Hello to all,
That’s what I do:
In Material/Colors & Textures section I choose specular texture file and normal texture file. They are shown like a thumbnail in the corresponding slot.
Then in export settings I check Embed Textures, Include normal data and Include Tangent data.
In Away3D 4.1 Gold I have the following code:
Parsers.enableAllBundled();
loader = new Loader3D();
loader.addEventListener(LoaderEvent.RESOURCE_COMPLETE, onComplete_loader);
loader.loadData(model1);
private function onComplete_loader(e:LoaderEvent):void
{
for(var i:int = 0; i < loader.numChildren; i++)
{
var tMesh:Mesh =(loader.getChildAt(i) as Mesh);
if (tMesh && tMesh.material)
{
trace((tMesh.material as TextureMaterial).normalMap);
The output of the trace is null and there are no normal and specular maps in the rendered scene.
Have I missed something?
Thank you in advance.