DebugDraw problem - it’s not working [Solved]

Software: Away3D 4.x

Acrossfy, Newbie
Posted: 09 August 2013 07:28 PM   Total Posts: 4

Hi guys, i saw this thread, but for me problem is unresolved.

All except DebugDraw works fine:

private function init():void()
{
 
//...
 
_debugDraw = new AWPDebugDraw(_view_physicsWorld);
 
_debugDraw.debugMode AWPDebugDraw.DBG_DrawCollisionShapes//I tried all constants - doesn't work
}

private function handleEnterFrame(event:Event):void
{
 _physicsWorld
.step(_timeStep1_timeStep);
 
_debugDraw.debugDrawWorld();

 
_view.render();

In debug mode, i step into debug draw - segments added, but i don’t see SegmentSet.

I use Away3D 4.1.4 and AwayPhysics last dev build (in release build same problem).

   

Acrossfy, Newbie
Posted: 10 August 2013 12:28 PM   Total Posts: 4   [ # 1 ]

I resolved this problem.
I just tried to use this pull request and now all works fine!

   
   

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