I’m trying to split some primitives (e.g. cube, plane or sphere) into triangles and animate them separetly (explosion effect, pls look attached swf). In away3d v3.6 I used Explode class to do this (method apply returned container witch triangles), but in 4.x it works differently and i don’t know how to do this.
Thanks for any suggestions!
How Explode class works in AWAY3d 4.x???Software: Away3D 4.x |
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Tommy, Newbie
Posted: 25 July 2013 09:42 PM Total Posts: 4 File Attachments sphera_v1.swf (File Size: 198KB - Downloads: 220) |