In the previous version, I had to extend the RaycastPicker class to disable the mouseEnabled check, and instead, filter entities by name patterns.
In the newest version (4.1.4G), I saw a promising new RaycastPicker.onlyMouseEnabled option.
However, checking the code from github master branch: RaycastPicker.getViewCollision():65
var collector:EntityCollector = view.entityCollector;
if (collector.numMouseEnableds == 0)
return null;
... it means, I can disable the mouseEnabled requirement for each entity through the ray, but I must have at least one enabled in the collection to get there?
Isn’t this strange?