Shadow casting bug

Software: Away3D 4.x

SuperSam, Sr. Member
Posted: 24 April 2013 06:56 PM   Total Posts: 102

Hi,

Take a look at the foot and hand shadows:

http://s15.postimg.org/x4p8js0nd/Shadowbug.png

It’s caused by the camera being too close, I suppose, but this should probably not occur so long as both the shadow and the model are in viewing range (no part of either is clipped).


If the solution involves a loss in performance though, I’m not sure it would be worth it.


Thanks if you can checking this !


You can reproduce by tweaking the sample code from Away3D’s github.

If you don’t see how to replicate it tell me and I’ll try. I got that bug by copying parts of that code one at a time to understand exactly what does what, so my project is very similar to the Onkba example.

   
   
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