Prefab should stop using resources when minimized

Software: Prefab3D

SuperSam, Sr. Member
Posted: 23 April 2013 11:23 PM   Total Posts: 102


It would be nice if Prefab3D stopped using resources when it is minimized. It’s pretty voracious right now for something that’s been asked to lurk wink

Thanks if you can implement that ! smile


Fabrice Closier, Administrator
Posted: 24 April 2013 09:40 AM   Total Posts: 1265   [ # 1 ]

When Prefab losses focus it stops all activities. It resumes when gaining focus again. I do not think I can check if minimized state is called or resumed. I’ll take a look at it.


SuperSam, Sr. Member
Posted: 24 April 2013 12:32 PM   Total Posts: 102   [ # 2 ]

Maybe it is a bug then ?

On my computer an empty Prefab scene uses 20-25% of my CPU when it doesn’t have focus or is minimized.

When I posted yesterday it was taking about 50% with a scene made of 5 capsules with ColorMaterials and 2 lights.

Sounds like I didn’t save the project properly though because it’s empty now, but I’ll remake it and double check later today smile

I’m using Windows 7 64 bit and Air 3.7.


SuperSam, Sr. Member
Posted: 24 April 2013 03:24 PM   Total Posts: 102   [ # 3 ]

Ok I got a chance to rebuild the scene. 5 capsules, one plane, one point light, only using ColorMaterials.

CPU usage is 50% whether or not there is focus on Prefab window.
However it drops to 25% when I minimize it. So for some reason all activities are not stopped when focus is lost but some activity is upon minimizing.




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