Light baking

Software: Away3D 4.x

Abracad, Newbie
Posted: 10 April 2013 02:49 PM   Total Posts: 17

Hi all

In fact, more than just light baking, this very precise feature is amazing :

http://static.flashdaily.net/fd-content/2013_04_02_light_baking/

Shadows, occlusion (not sure) and light impact (and what else?) are computed on the GPU and the result is baked on the various objects. On my graphic card, it takes about 5 seconds. If i uncheck flash’s hardware acceleration i takes 322sec… 64 times more…

I would love to see that in away3D!

   

SuperSam, Sr. Member
Posted: 20 April 2013 09:53 PM   Total Posts: 102   [ # 1 ]

Yup, if it’s not possible in Away3D currently this would be useful. Trading an increased loading time for more runtime performance can be good depending on project.

Worth noting that this is a Flare3D demo, so it’s made by evil competitors ! wink

   
   

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