Hi all
In fact, more than just light baking, this very precise feature is amazing :
http://static.flashdaily.net/fd-content/2013_04_02_light_baking/
Shadows, occlusion (not sure) and light impact (and what else?) are computed on the GPU and the result is baked on the various objects. On my graphic card, it takes about 5 seconds. If i uncheck flash’s hardware acceleration i takes 322sec… 64 times more…
I would love to see that in away3D!