AlphaBlending and Z-Sorting problem

Software: Away3D 4.x

Jeff Ibacache, Newbie
Posted: 11 March 2013 06:53 PM   Total Posts: 2

I’m having a Z-sort problem when I use Planes with TextureMaterials and the alphaBlending property. When I turn off the alphaBlending, everything looks good.

Some fix, or I’m doing something wrong?

Cheers!

 

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54.png
   

beers, Member
Posted: 11 March 2013 09:32 PM   Total Posts: 53   [ # 1 ]

Maybe try using alpha threshold instead of alpha blending. set the threshold at something like 0.5

beers

   

Łukasz Łazarecki, Newbie
Posted: 08 November 2013 08:37 PM   Total Posts: 3   [ # 2 ]

You may also try using zOffset property of Object3D and set it to some high negative value. It worked for me.

   
   

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