Hi all!
The question is:
There is an object, then after a certain period I replace Meterial. Every single material, and I can not change or replace the bitmap. That is, every time I create a new raster 1024x1024, and a new bitmaptexture, and new TextureMaterial I assign it to an object.
After about 20 times does not render the scene.
When I remove the current wiev3d, then create a new wiev3d and he define Previous scene that continues to operate normally.
But I repeat the same situation after about 20 times the replacement material for analyzing processes wiev3d stops to render.
I understand that the buffer is full of textures.
Please tell me how you can clear the buffer texture of unnecessary textures.I would be grateful for any tips!
Stops render scenesSoftware: Away3D 4.x |
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Svist, Newbie
Posted: 06 March 2013 12:16 PM Total Posts: 14 |