.awd works fine in away3d but not in Prefab?

Software: Prefab3D

Ankur, Jr. Member
Posted: 27 February 2013 10:42 AM   Total Posts: 43

It says model load complete in Prefab but that shows up no mesh at all.

When I load the same model in Away3d 4.1, it works absolutely fine.

My model is an animated human character, with skeleton. I exported it from 3DS Max using 3ds max exporter. It worked fine in the automatically generated preview of 3ds max exporter.

The animations work fine in Away3d.

Here is the link to the .awd model- http://dropcanvas.com/xjcu1

Can somebody test it in their Prefab3d and/or away3d?

Is it something wrong with my model .

   

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Fabrice Closier, Administrator
Posted: 27 February 2013 12:52 PM   Total Posts: 1265   [ # 1 ]

There is (was) a problem in Prefab 2.141 related to byteArrays validation for embeded materials that has been fixed and will be part of next update. However, this export is using a slightly different structure than most exports I see from max. Prefab was not considering the right mesh. So i’ve made the detection a bit smarter thanx to your file.
As you can see on pict, it loads and play.

I need to finish implement a few new things, then l’ll push 2.142.

 

   
   

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