I have updated Prefab3D to version 2.136 today.
Unfortunately, the new version seems to have broken AWD2 export.
I import an asset as I used to do in the previous versions and export it to the AWD2 support.
I then load the AWD asset as a byte array into my Flash application and try to parse it with
assetLoader.loadData(byteData);
The AWD2Parser is enabled. This has worked before.
Now, it results in this exception:
TypeError: Error #1034: Type Coercion failed: cannot convert away3d.core.base::Geometry@5919d81 to away3d.materials.MaterialBase.
I am using Away3D 4.1 Alpha. I have tested new assets and older assets that have worked with the previous version, but both now produce the described error.
I am using the AWD2 format in the game I am currently developing, so this is an issue for me. Has anybody else the same problem? Have I overlooked something?