AWD2 Support Doesn’t Work In 2.136

Software: Prefab3D

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Max Did It, Newbie
Posted: 21 January 2013 04:45 PM   Total Posts: 16

I have updated Prefab3D to version 2.136 today.

Unfortunately, the new version seems to have broken AWD2 export.

I import an asset as I used to do in the previous versions and export it to the AWD2 support.

I then load the AWD asset as a byte array into my Flash application and try to parse it with

assetLoader.loadData(byteData); 

The AWD2Parser is enabled. This has worked before.

Now, it results in this exception:

TypeError: Error #1034: Type Coercion failed: cannot convert away3d.core.base::Geometry@5919d81 to away3d.materials.MaterialBase.

I am using Away3D 4.1 Alpha. I have tested new assets and older assets that have worked with the previous version, but both now produce the described error.

I am using the AWD2 format in the game I am currently developing, so this is an issue for me. Has anybody else the same problem? Have I overlooked something?

   
   

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