Renaming materials

Software: Prefab3D

Rasterizer, Member
Posted: 30 November 2012 06:23 AM   Total Posts: 69

Hi Fabrice, I tried to click on material names everywhere I could but can’t seem to find a way to rename mats.
I’m at the very beginning of my development, but this feels sort of like a showstopper, as I need to name my mats uniquely for smart loading. I plan to use texture atlases, xml scene definitions and if my material names collided that would be really bad…

So that you have the full picture - I’ll be loading AWDs without embedded dependencies and more AWDs might be sharing the same materials and texture atlases. Obviously mats will come and go, so it’s crucial I have unique identifiers for all the mats.

Any chance of adding the feature in your next iteration ?


Fabrice Closier, Administrator
Posted: 30 November 2012 09:11 AM   Total Posts: 1265   [ # 1 ]

Yes, it’s something I can add, but will probably not be in next update.


Rasterizer, Member
Posted: 30 November 2012 09:22 AM   Total Posts: 69   [ # 2 ]

Great, thanks man.


Rasterizer, Member
Posted: 21 December 2012 09:18 PM   Total Posts: 69   [ # 3 ]

Fabrice, thanks for the update, sigh of relief being able to rename the mats!

Thumbs up!



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