when i set
“(_animationSet1.getAnimation(“FRAME”) as VertexClipNode).looping = false;”
i get error out of index at
“_currentGeometry = _frames[_currentFrame];”
in VertexClipState,may be bug?
VertexClipNode.looping cause out of indexSoftware: Away3D 4.x |
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david.fan, Newbie
Posted: 24 November 2012 02:28 PM Total Posts: 3 |