I have an away 3D project using 3ds models and it is currently running on my computer with no problem but when i tried deploying it on a local server just to test it if it will work online, it loads the file but then it doesn’t parse the contents. Can you help me out what seems to be the problem with it?
The .3ds file I’m dealing is a scene full of objects/materials. The dependency materials (.jpg) are in all relative path. I tried loading it in a pc and it’s perfectly loading and parsing completely, but when deployed on a local server, it load the .3ds file but isn’t parsing.
I tried using to load AWD format and it’s loading and then parsing completely. But i don’t want to use this format right now since it doesn’t work well with my models (it misplace some objects in some positions).
Maybe you can help me take a look at this and check if this works on your end. I appreciate your help.