RangeError: Error #1125: Der Index 1181054049 liegt außerhalb des gültigen Bereichs 1182.
at cmodule.AwayPhysics::FSM__ZN12gjkepa2_impl3GJK8EvaluateERKNS_13MinkowskiDiffERK9btVector3/work()
at MethodInfo-4370()
at MethodInfo-4013()
at awayphysics.dynamics::AWPDynamicsWorld/step()
at com.cs.shooter3d.physics::PhysicsController/updatePhysicsWorld()
at com.cs.shooter3d.core::Core/render()
This happens if I add my Character :
var shape : AWPCylinderShape = new AWPCylinderShape(300, 500);
var ghostObject : AWPGhostObject = new AWPGhostObject(shape, core.camera3D);
ghostObject.collisionFlags = AWPCollisionFlags.CF_CHARACTER_OBJECT;
_character = new AWPKinematicCharacterController(ghostObject, 1);
Directly if I rotate my mouse. At the moment I only have this Character and the Terrain as Physic Objects. :(