AWD2 exporter with Shell Material

Software: Other

Dataxa, Newbie
Posted: 09 August 2012 12:27 PM   Total Posts: 3

Can you please make exporter support shell materials. Meaning that if i have Shell Material added to object, which i export, it uses Baked Material slot as material.

What is Shell Material?

Shell material allows object to have 2 materials, one displayed when rendered and one displayed on viewport (the baked one).

Currently I am forced to add baked material manually to object every time I export and then switch it back after it.

   

Richard Olsson, Administrator
Posted: 09 August 2012 04:21 PM   Total Posts: 1192   [ # 1 ]

Thanks for your suggestion. Are you talking about the exporter for Maya or Max? Please go ahead and create a ticket in the issues section of http://awdformat.org to make sure your request does not get lost. I’ll keep it in mind for future updates!

   
   

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