Get the rigidBody from the Vehicle wheel raycastInfo

Software: Away3D 4.x

John Brookes, Moderator
Posted: 02 August 2012 12:40 PM   Total Posts: 732

I think bullet already does this.
Just need to be able to get what rigidbody each wheel is in contact with.
eg something like
myRaycastVehicle.getWheelInfo(0).collisionObject

   
   

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