view.mousePicker = PickingType.RAYCAST_BEST_HIT or RAYCAST_FIRST_ENCOUNTERED doesnt work. It seems that the problem in BoundingVolumeBase.rayIntersection. It’s always returning -1;
P.S.
Sorry fo my english.
Away3D 4 Gold raycast picker problemSoftware: Away3D 4.x |
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Shanor, Newbie
Posted: 24 July 2012 08:53 AM Total Posts: 2 |
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Richard Olsson, Administrator
Posted: 24 July 2012 09:10 AM Total Posts: 1192 [ # 1 ] What do you mean by “doesn’t” work? Is it throwing errors, or just not picking meshes correctly? Please file a bug report if you believe this is a bug (and it sounds like it might be.) The issue tracker is here: http://github.com/away3d/away3d-core-fp11/issues |