before update to gold, my project running correct, after update ,some of mesh can`t accept MouseEvent3d listener.
serious problem about 4.0 goldSoftware: Away3D 4.x |
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Richard Olsson, Administrator
Posted: 18 July 2012 03:55 PM Total Posts: 1192 [ # 1 ] The mouse picking system has changed. See the following thread as well as the example linked from that thread for some pointers: http://away3d.com/forum/viewthread/2514 |
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datouaizi, Member
Posted: 18 July 2012 11:11 PM Total Posts: 98 [ # 2 ]
if(loader.getChildByName(elementName)) here is my code,loader3D has many mesh child named like 001,001001,001001001,my problem is that 001,001001,can accept mouseEvent3D ,but 001001001 can`t ,and make sure I hava this mesh. beta 4.0 shows correct ! get childByName is my own method. |
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Richard Olsson, Administrator
Posted: 19 July 2012 08:08 AM Total Posts: 1192 [ # 4 ] Try setting mouseChildren = true on the container (loader) and see if that helps. |
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Alejandro Santander, Administrator
Posted: 19 July 2012 01:51 PM Total Posts: 414 [ # 5 ] Yes, try Richard’s suggestion and pls let us know how it goes. If there is a problem we’ll fix it! |