Blendmode overlay and screen

Software: Away3D 4.x

Guido, Member
Posted: 30 April 2012 03:44 PM   Total Posts: 70

Hi,

how can I add the blendmodes overlay and screen to MaterialBase. I tried out this

case BlendMode.SCREEN:
case 
BlendMode.OVERLAY:
_srcBlend Context3DBlendFactor.SOURCE_ALPHA// ??
_destBlend Context3DBlendFactor.ONE_MINUS_SOURCE_ALPHA// ?? 

Does this make sense?

   

Guido, Member
Posted: 02 May 2012 11:24 AM   Total Posts: 70   [ # 1 ]

In Away3.6 i made a composite material, the first with ambient, diffuse and specular shading and the second with cubeenvmap. And I used overlay and screen as blendmode of the second material.

If I now use a TextureMaterial with envmethod, i can only change the blendmode of the hole material and not the blendmode of the environment.

How can I make my material in Away3D 4.0?

   

Avatar
Baks, Newbie
Posted: 21 November 2012 06:40 AM   Total Posts: 22   [ # 2 ]

Hi

is any solution ?

   
   
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