Mouse 3D events lack precision

Software: Away3D 4.x

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SasMaster, Sr. Member
Posted: 22 April 2012 02:06 PM   Total Posts: 127

Hi dear Awayers . I got opportunity to work on a project that makes use of Away3D engine (soon will be available on facebook ) .One thing I stumbled upon which I can’t resolve efficiently for now. I have Screens inside the app with “play” button on them. The third person view is the controller. At some angles relative to the screen when I press that button MouseEven3D.MOUSE_DOWN is not fired. Then when I correct the cam position to be close to perpendicular to the screen then the presses work.It becomes more noticeable at larger distances and wider angles.Is it some lack of precision of mouse picking ?

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This looks like a job for superman
http://blog.alladvanced.net

   
   

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